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Getting the balance right between agile planning and master planning.

David Engwicht Director, Creative Communities International

Before the Industrial Revolution, agile planning and agile making were the norm. But the mass-manufacture of objects and machines required much higher levels of master-planning using the waterfall model. Other professional fields adopted the waterfall approach, from urban planning to software development. However, while the master-planning approach has some advantages for mass-produced items, it has three major weakness when used in a dynamic system with feedback loops such as urban environments, business development and the software world. The weaknesses include: inability to see opportunities that lay just around the corner; unforeseen changes in the environment that makes the design redundant; and assumptions that become intrenched bugs in the system.

Agile planning works on a series of cycles involving prototypes, trials, and rapid deployment. It addresses the three major weaknesses of master-planning. In the real world, all projects are a mix of master-planning and agile planning with the mix varying according to the nature of the planning task.

A number of case studies will be used from around the world, from New York to the 7 Day Makeover in Australia and NZ, to show examples of best practice and how to get the balance right for different planning situations.

This session will take place in the main conference room - BelleVue Ballroom 1

About David

David has over 35 years experience in place making. He is a passionate designer, artist, author, communicator, and social inventor, best known as the creator of the Walking School Bus and the 7 Day Makeover.

Nothing gives David greater joy than working with communities to breathe new life into dead spaces.

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